

It's mainly about how things happen in these films, rarely about what happens. Can Joe break the streak and help her find her purpose? Have you ever seen a Pixar film before? Of course.

Twenty-two is a blasé cynic who has rejected mentorship from some of the greatest figures in mortal history, including Carl Jung and Abraham Lincoln. Joe is motivated mainly by a desire to avoid the white light and get back to earth somehow (and play that amazing gig he'd been waiting his whole life for), so he assumes the identity of an acclaimed Swedish psychologist and mentors a problem blip known only by her number, 22 ( Tina Fey). The purpose of the Great Before is to mentor fresh souls so that they can discover a "spark" that will drive them to a happy and productive life down on earth. There's a touch of video game structure/plotting to the entire premise, and it's reinforced by the stylized drawing of Great Before characters in supervisory positions over mentors and proto-souls: they're two-dimensional, shape-shifting Cubist figures made of elegant neon lines. The Great Before is a bit like the setting of Albert Brooks' metaphysical comedy " Defending Your Life." It has its own rules and procedures, and is part of a larger spiritual ecosystem wherein certain things have to happen for other things to happen. Joe isn't ready for The End, so he flees in the other direction, falls off the walkway, and ends up in a brightly colored yet still-purgatorial zone known as The Great Before. It's a bummer twist ending to a great day in which Joe was finally offered a staff job at his school, then nailed an audition with a visiting jazz legend named Dorothea Williams ( Angela Bassett) who had invited him to play with her that night. After his near-lethal pratfall, Joe's soul is sent to the Great Beyond-basically a cosmic foyer with a long walkway, where souls line up before heading toward a white light. The prologue peaks with Joe (voiced by Jamie Foxx) falling into an open manhole and ending up comatose in a hospital.
